Mortal Kombat 11 Announce Trailer

I worked with the Plastic Wax VFX crew on the iconic "Mortal Kombat 11 Announce Trailer" revealed at the 2018 The Game Awards. There were tons of FX needed for so many shots to bring these characters to life under a short amount of time, this was a challenge to push towards the finish line. I was responsible for all the column dust hit fx throughout the trailer and the final hourglass sand particle sim. I used 3dsMax, Redshift, Particle Flow, FumeFX, Thinking Particles, Realflow, Krakatoa, Frost, and XMesh.

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